Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, you'll progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interaction, focusing on descriptive models and predictive models. Writing and publishing a research paper is explored with helpful tips for success. Throughout the book, you'll find hands-on exercises, checklists, and real-world examples. This is your must-have, comprehensive guide to empirical and experimental research in HCI—an essential addition to your HCI library. Master empirical and experimental research with this comprehensive, A-to-Z guide in a concise, hands-on reference Discover the practical and theoretical ins-and-outs of user studies Find exercises, takeaway points, and case studies throughout
The second edition of Human-Computer Interaction established itself as one of the classic textbooks in the area, with its broad coverage and rigorous approach, this new edition builds on the...
The setting is the Lindholm construction site sometime in the future. Kurt has access to a portable PC. The portables are hooked up to the computer at the site office via a wireless modem connection, through which the supervisors run ...
The most widely used statistical method for testing correlation is the Pearson's product moment correlation coefficient test (Rosenthal and Rosnow, 2008). This test returns a correlation coefficient called Pearson's r.
Defines the psychology of human-computer interaction, showing how to span the gap between science & application. Studies the behavior of users in interacting with computer systems.
Defines the psychology of human-computer interaction, showing how to span the gap between science & application. Studies the behavior of users in interacting with computer systems.
Joyce (1990) evaluated the ability of older people to learn a word-processing program as a function of interface style. ... We also had to provide on-screen reminders of basic commands (e.g., “Press enter after entering the address”) ...
The book captures the current and emerging sub-disciplines within HCI related to research, development, and practice that continue to advance at an astonishing rate.
memorability 226, 227 Miller's law 231 Minimum Viable Culture (MVC) 243 Minimum Viable Product (MVP) 242, 243, 245 mobility ... L. language/semiotics 55 Laseau's funnel 173, 174 lawnmower 28 learnability 225 logistics/analytics software ...
This handbook is a unique source of information from the human factors perspective that covers all topics related to the discipline.
William Sims Bainbridge. Augmented Reality Rajeev Sharma Kuntal Sengupta Avatars Jeremy Bailenson James J. Blascovich Beta Testing Gina Neff Braille Oleg Tretiakoff Brain-Computer Interfaces Melody M. Moore Adriane D. Davis Brendan ...