The editor of a science-fiction magazine offers advice to prospective authors on the theoretical and practical aspects of character, background, conflict, and plot development in short stories
Explore them with Orson Scott Card and create fiction that casts a spell over agents, publishers, and readers from every world.
This book brings together scientists, physicians, engineers, and other experts to help you: • Understand the basic principles of science, technology, and medicine that are frequently featured in fiction. • Avoid common pitfalls and ...
Solomon Short W hile you don't have to be a scientist to write science fiction, whatever science there is in a story must ... As an SF writer, you must have more respect for your readers than that, for those readers are extraordinarily ...
In Starboard Wine, Samuel R. Delany explores the implications of his now-famous assertion that science fiction is not about the future. Rather, it uses the future as a means of talking about the present and its potentiality.
Ray Bradbury anticipated much of the later concern for the interior life of characters with his downbeat stories acted out by ... Bradbury's characters are common to most of the literature of his time; the Bradbury hero is anti-hero.
There are books on writing science fiction and fantasy, and then there’s this book--the only one you need to create strange, wonderful worlds for your own universe of readers!
This classic guide, from the renowned novelist and professor, has helped transform generations of aspiring writers into masterful writers—and will continue to do so for many years to come.
Ever since she left the island , Chaviano appears to have stopped writing SF to move into a more mainstream literature . In recent years , she has published three novels of a series titled The Occult Side of Havana , of which El hombre ...
Writing the Science Fiction Film describes the kinds of stories that work best as science fiction, explores the parameters of the science fiction genre, and shows what science fiction can offer to writers that other genres cannot.
A convenient paperback edition explaining the basic necessary elements writer's will use to create fantastic new cultures and legends, including in-depth examinations of character races, languages, geography, weaponry, technology, magic, ...