Polaroid founder Edwin Land regarded his invention as more than a technical accomplishment or a convenient medium for both professional photographers and consumers - he saw Polaroid as a means of artistic expression. At Land's behest, and starting from a collaboration with Ansel Adams in 1949, Polaroid built an artists' liaison programme in which artists and photographers would donate prints in return for materials and access to cutting-edge Polaroid technology - including the legendary 24 x 20 inch Polaroid camera. Over the next five decades, the Polaroid collections in both the United States and Europe became world-renowned for the stellar list of names whose work it contained. Following Polaroid's second bankruptcy in 2008, the collections were fragmented - the US and European collections were split and key works were sold at auction. A comprehensive view of the collection was no longer possible - until now. With an associated, internationally touring exhibition opening in June 2017, The Polaroid Project is the only book to bring together both the outstanding photography created by the artists and photographers Polaroid worked with, alongside the technical objects and artifacts from the MIT Museum archive. Curated by William A. Ewing and Barbara Hitchcock, and with texts from other leading critics, curators and writers that discuss the Polaroid phenomenon in terms of artistic output and lasting legacy on design, technology, society and business, this book is the definitive publication for the many who have a deep love of Polaroid.
"... the first major survey exhibition of one of Australia's most highly regarded video and performance, installation and sound artists. Employing the rich thematic arc of Tasmanian landscapes in video and sound ..." -- Foreword.
The book includes many plate images both color and black and white.
"Only a few decades ago the robot was still just a figure of science fiction. Nowadays, however, robots and robotic systems seem to be taking over our lives.
'Talk to Me' thrives on a 20th-century cultural development in design: a shift from the centrality of function to that of meaning.
The biggest show in town
The "History of Computer Art" features examples of early developments in media like cybernetic sculptures, computer graphics and animation (including music videos and demos), video and computer games, reactive installations, virtual reality ...
This special 25th anniversary edition features a fascinating selection of new Magic Eye images created using the latest 3D illusions and advancements, commemorating a quarter century of mesmerizing Magic Eye entertainment.
For the first time on a global scale, "Digital Handmade" selects a group of 80 pioneering designers, artists and craftsmen who represent the best of this new trend.
On art and high tech.
Their art dramatically mirrored widespread feelings of disorientation - the phenomenon sociologists have called "breaking frame." Wosk demonstrates the startling impact of new technologies on the decorative arts and industrial design.