"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!"-- Branden Hall, from the Foreword Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains: Object-oriented programming (OOP) concepts, such as packages and classes ActionScript 3.0 features and player enhancements that improve performance Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.
ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.
documentation features two ActionScript Language References (2.0 and 3.0) that are closely structured around these ... with a Movie Clip, search the term “MovieClip” and you'll quickly dial in to a handy Movie Clip Owner's Manual.
documentation features two ActionScript Language References (2.0 and 3.0) that are closely structured around these ... with a Movie Clip, search the term “MovieClip” and you'll quickly dial in to a handy Movie Clip Owner's Manual.
Contributing author David Stiller is a career multimedia programmer/designer and co-author of Foundation Flash CS4 for Designers (friends of ED) and The ActionScript 3.0 Quick Reference Guide (O'Reilly). He likes anaglyph 3D photography ...
The variable letters is assigned to the variable newLetters, but the two variables merely reference the same array in memory. When the value of letters changes, the changes are reflected in newLetters: // Assign elements of an array.
This book teaches ActionScript to both aspiring ActionScript developers and experienced ones who want to upgrade their knowledge to the new version.
If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide.
ActionScript foundation presented in this book should prepare even the greenest of beginners to take your Flash skills to the next level. ... It will be the basis for graphic layouts, buttons, animations—even a cartoon character.
Adobe TV, where you will find programming on Adobe products, including a How To channel that contains hundreds of movies on Flash CS4 and other products across the Adobe Creative Suite 4 lineup. Visit http://tv.adobe.com/.
This book will help you: Understand Flash fundamentals with clear, concise information you can use right away Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations Develop an ongoing project that ...