Visit New Dimensions The most powerful adventurers know that great rewards--and great perils--await them beyond the world they call home. From the depths of Hell to the heights of Mount Celestia, from the clockwork world of Mechanus to the swirling chaos of Limbo, these strange and terrifying dimensions provide new challenges to adventurers who travel there. Manual of the Planes is your guidebook on a tour of the multiverse. This supplement for the D&D game provides everything you need to know before you visit other planes of existence. Included are new prestige classes, spells, monsters, and magic items. Along with descriptions of dozens of new dimensions, Manual of the Planes includes rules for creating your own planes. To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook.
This new handbook is the complete guide to integrating planar travel into anyD&D( campaign.
Builds on the overview of the Manual of the Planes™ game supplement, providing coverage of Elemental Chaos topics ranging from the City of Brass to the githzerai monastery of Zerthadlun, in a reference that also profiles an array of new ...
The classic guide by master woodworker David Finck is back and better than ever, with all-new color photography. It's the best book ever on this popular tool-and it features a foreword by the celebrated woodworker James Krenov.
This boxed set is for Dungeon Masters interested in taking their heroes on excursions to the Shadowfell.
The Planewalker's Handbook
And there's no shortage of books on paper planes out there, but they're all so, well... small! THE BIGGEST EVER BOOK OF PAPER PLANES changes all that. It's the jumbo of the paper plane world, with giant templates for instant monster models.
In A Few Planes for China, Eugenie Buchan draws on wide-ranging new sources to overturn seventy years of received wisdom about the genesis of the Flying Tigers.
This supplement builds on the overview of the Astral Sea presented in the "Manual of the Planes" game and explores the heavenly plane is greater detail. The work also presents a multitude of new monsters.
...Offers a fully illustrated array of new creatures such as the boneclaw, eldritch giant, and web golem. It also includes advanced versions of some monsters
Airplane Flying Handbook Front Matter Table of Contents Chapter 1: Introduction to Flight Training Chapter 2: Ground Operations Chapter 3: Basic Flight Maneuvers Chapter 4: Maintaining Aircraft Control: Upset Prevention and Recovery ...