Tanis Half-Elven... Flint Fireforge... Tasslehoff Burfoot... the classic Dragonlance characters are back! Picking up where the first book of the classic Dragonlance Chronicles left off, this tale follows the Companions of the Lance on their adventures following the rescue of the refugees of Pax Tharkas. Flint and Tanis Half-Elven travel to the dwarven kingdom of Thorbardin, while the rest of the Companions confront challenges of their own.
Continues the adventures of the Companions of the Lance through the remote dwarven kingdom, where they search for a long-lost artifact, and Flint struggles with his own inner conflict.
Fantasy-roman.
A fascinating retelling of the famed War of the Lance, The Lost Chronicles series is a marvelous complement to the original Chronicles trilogy as well as an exicting, accessible read for those new to the Dragonlance universe.
This thrilling conclusion to the War of the Lance retelling reunites readers with fan favorite Raistlin Majere, revealing what drove his quest for godhood Raistlin Majere has become a Black Robe wizard and travels to Neraka, the lord city ...
Dragons from the distant past gather to engulf the world of Krynn in war.
The third volume in the War of Souls trilogy finds a small band of heroes turning to the Dragon Overlord Malys for help in fighting the invincible warrior Mina who has decided to move against Sanction. Book 3.
The Lost Chronicles, Part 2 is based on the second half of the first series of Lost. The successful TV show tells the story of a group of survivors from a plane crash who find themselves on an isolated desert island.
Margaret Weis and Tracy Hickman return to the unforgettable world of the New York Times bestselling Dragonlance series as a new heroine—desperate to restore her beloved father to life—sets off on a quest to change time. “I love ...
When dragons invade the land of Krynn, a small band of heroes, including a knight, barbarian, dwarf, and half-elf, begin the search for the magical Dragon Orb and Dragonlance.
Original. The War of Souls casts a long shadow over the world of Krynn. In the ruins of Krolus and the upper reaches of Neraka, in dusty Tarsis and the forbidding Icewall, dangerous magic and fantastical creatures stir.