It was supposed to be a big celebration. John McFarland (uncle to Wesley, Kurt, Lisa and Mary) and his long lost Eleanor were getting married. But a typhoon kept nearly every one of their friends and family from attending the wedding ceremony in Hong Kong. And by the time everyone did arrive for the reception at a downtown hotel, John and Eleanor had disappeared without a trace! While their parents and the Hong Kong authorities set about searching for the missing couple, Mary, Wesley, Kurt and Lisa begin their own investigation. Convinced that John and Eleanor have been transported to the mystical kingdom of Anthropos, the four amateur sleuths hit a dead end. How can they get to Anthropos? And once they get there, how will they know where to look? As Book 5 in John White's Archives of Anthropos unfolds, the sleuths are confronted with an even bigger challenge than finding Uncle John and Eleanor. In Anthropos an evil sorcerer plots the destruction of his eternal enemy--a tiny infant who (if he survives) is destined to become King of Anthropos and conqueror of Lord Lunacy.
Surveys the legends surrounding King Arthur and examines the historical evidence behind them.
This is the official guide to America's most popular series of 3-D animated adventure games--King's Quest from Sierra On-Line.
The King's Quest Companion: Covers Games I-V
Previously released in Pets in Space 5, The King's Quest now stands alone as its own novella!
Taking another trip in the Imagination Station, Mark assists the valiant knight Sir Owwen in his quest for the Ring of Uther and comes to understand God's eternal plan.
A dying prince gives Sparrow and his friend a special treasure map which leads them to the king's treasure.
With references to film, the novel and contemporary music, Liam Goligher analyses the contemporary scene, and shows how koinonia - meeting, encouraging and growing together presents community, purpose, and ultimately fellowship with the ...
The greatest comic strip heroes of all time, united to battle a menace bazillions of light years from Earth!
Twenty years after the entire court was murdered in the kingdom of Kallamar, the young battlemage regent has only a few weeks to find a way to prove that he is the true and rightful ruler before his cousin comes of age and takes the throne ...
With the aid of two powerful yet secretive wizards, our hero, Matt, sets out on this adventure to find that the King's challenge won't be easy.