The Paradox of Transgression in Games

The Paradox of Transgression in Games
ISBN-10
1000049531
ISBN-13
9781000049534
Category
Games & Activities
Pages
222
Language
English
Published
2020-02-24
Publisher
Routledge
Authors
Torill Elvira Mortensen, Kristine Jørgensen

Description

The Paradox of Transgression in Games looks at transgressive games as an aesthetic experience, tackling how players respond to game content that shocks, disturbs, and distresses, and how contemporary video games can evoke intense emotional reactions. The book delves into the commercial success of many controversial videogames: although such games may appear shocking for the observing bystander, playing them is experienced as deeply rewarding for the player. Drawing on qualitative player studies and approaches from media aesthetics theory, the book challenges the perception of games as innocent entertainment, and examines the range of emotional, moral, and intellectual experiences of players. As they explore what players consider transgressive, the authors ask whether there is something about the gameplay situation that works to mitigate the sense of transgression, stressing gameplay as an aesthetic experience. Anchoring the aesthetic game experience both in play studies as well as in aesthetic theory, this book will be an essential resource for scholars and students of game studies, aesthetics, media studies, philosophy of art, and emotions.

Similar books

  • The Ethics of Poker
    By Todd M. Furman

    ... deals made with a drunken person violate the informed consent rule and are immoral. how ... morally accountable for his action(s) if the action(s) 4.

  • Treading Through: 45 Years of Philippine Dance
    By Basilio Esteban S. Villaruz

    That body is whole because it is a thinking ( Mabel Todd's ) and conceptualizing body . ... Both processes have to deal with the idea of beauty in dance ...

  • We the Gamers: How Games Teach Ethics and Civics
    By Karen Schrier

    K. Schrier and D. Gibson (Hershey, PA: IGI Global, 2010), pp. 239–261). 15. Becker, “Choosing and Using Games in the Classroom.” 16. For further information, see D. Simkins, “Assessing Video Games for Learning,” Learning, ...

  • Playing with Sound: A Theory of Interacting with Sound and Music in Video Games
    By Karen Collins

    Leonardo Music Journal 14 : 97-104 . Gibbs , M. R. , K. Hew , and G. Wadley . 2004. Social Translucence of the Xbox Live Voice Channel . In Entertainment Computing , ed . M. Rauterberg . 377–385 . Berlin : Springer - Verlag Gibson ...

  • A Parent's Guide to Video Games: A Practical Guide to Selecting and Managing Home Video Games
    By Jason Rich

    Production Staff Lead Editor : J. L. France Copy Editors : Cover Design : Irene , Alphonse & Manfred Additional Concepts One on One Graphics Carolyn Porter Page Design : Cover Credits DuckTalesTM and © 1991 The Disney Company .

  • Really Clever Crosswords 2
    By David Levinson Wilk

    C rossword lovers will welcome this second volume of clever, challenging puzzles by David Levinson Wilk.

  • Crosswords
    By David Levinson Wilk

    Fill the coffee cup, find a pencil, and grab a chair: it’s time to solve some crosswords! What a great way to take a break, relax, and give the brain a fun challenge, too.

  • Suburban Xanadu: The Casino Resort on the Las Vegas Strip and Beyond
    By David G. Schwartz

    Levinson was a prominent member of the Detroit - area “ gambling fraternity . ” He collaborated with Samuel Garfield , a Midwest betting and gambling operator and friend of Moe Dalitz.26 Levinson's two brothers , Mike and Louis ...

  • The Hogwarts Library Collection: The Complete Harry Potter Hogwarts Library Books
    By J.K. Rowling

    This collection includes the updated edition of Fantastic Beasts and Where to Find Them, with a new foreword from J.K. Rowling (writing as Newt Scamander) and six new beasts!

  • Bridge Strategy at Trick One
    By Fred L. Karpin

    21445-1 Paperbound $ 2.50 THE WONDERFUL WIZARD OF Oz , L. Frank Baum . America's finest children's book in facsimile of first edition with all Denslow illustrations in full color . The edition a child should have .