Bridging the gap between theory and practice, this fully updated new edition of Designing Learning offers accessible guidance to help those new to teaching in higher education to design and develop a course. With new considerations to the higher education context, this book uses current educational research to support staff in their endeavour to design and develop modules and degree courses of the highest quality. Offering guidance on every stage, from planning to preparing materials and resources, with a focus on the promotion of learning, this book considers: Course design models and shapes, and their impact on learning How the external influences of learning and teaching are translated by different institutions How to match the content of a course to its outcomes Frameworks to enable communication between staff and students about expectations and standards Taking into account the diverse student population when designing a course The place of Virtual Learning Environment (VLE), communication tools and systems for monitoring students' engagement The importance of linking all aspects of the taught curriculum and wider co-/extra-curricular activities to support learning Ways to evaluate and enhance a course and to develop oneself as a teaching professional in HE. Providing advice, illustrative examples and case studies, Designing Learning is a comprehensive guide to designing a high-quality course. This book is a must-read for any academic looking to create or update their course or module.
Included are how-to features, tools, tips, and real-life “in practice” sections. This is an exciting time to be in L&D. It’s time to join the revolution.
This book includes a summary of key research behind these classroom practices and shows how to implement them using step-by-step hands-on strategies.
This book also presents a case for further research in educational semiotics to understand the embodied ways of meaning-making in the pedagogic context.
In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing.
Designing for Learning is an update to the authors' groundbreaking work, Educating by Design. Through examples, case studies, and questions for reflection and discussion this book guides readers from theory to practice.
Designing for Learning in an Open World provides specific information and research for acquiring the requisite skills to both design and support learning opportunities that harness the potential of available technologies.
Presents a multifaceted model of understanding, which is based on the premise that people can demonstrate understanding in a variety of ways.
Suppose the pupil writes the following procedure for the temple: TO TEMPLE COLUMNS CL_CS STEPS CL_SR ROOF END The computer coach will then react with the following message: “This procedure is not in accordance with the tree-like diagram ...
This book Introduces an enhanced instructional design model Outlines the criteria for creating meaningful learning experiences Explains the common principles that define compelling learning experiences Explores the different levels of games ...
Thoroughly revised and updated, Graphics for Learning is the second edition of the bestselling book that summarizes the guidelines for the best use of graphics for instructional materials, including multimedia, texts, working aids, and ...