After suffering a cataclysmic earthquake, the U.S. government has deemed Gotham City uninhabitable and ordered all citizens to leave. It is now months later and those that have refused to vacate 'No Man's Land' live amidst a citywide turf war inwhich the strongest prey on the weak. Batman and his allies continue their fight to save Gotham during its darkest hour. Taking on a new costume and persona as Batgirl, the Huntress joins forces with Barbara Gordon, the former Batgirl, while Nightwing, the former Robin, tries to help the city's remaining citizens in any way he can. But as Batman begins to realize that he is fighting a fight he can't win, he collapses into a state of despair from which he may never recover. BATMAN: NO MAN'S LAND VOL. 2 collects stories from some of the great Dark Knight scribes of all-time, including Denny O'Neil, Greg Rucka, Kelley Puckett and Chuck Dixon. Collects BATMAN #567-568, DETECTIVE COMICS #734-735, BATMAN: LEGENDS OF THE DARK KNIGHT #119-121, BATMAN: SHADOW OF THE BAT #87-88, BATMAN CHRONICLES #17, ROBIN #67, NIGHTWING #35-37, CATWOMAN #72-74, AZRAEL: AGENT OF THE BAT #56-57 and YOUNG JUSTICE: NO MAN'S LAND #1.
Following on the heels of Superman: The Complete History, author Les Daniels spotlights another famed crime fighterone who is perhaps even more popular than Superman. Batman, the Caped Crusader, the...
The Big Book of Batman is the ultimate guide to the Dark Knight for young fans (ages 4 and up).
"Batman created by Bob Kane with Bill Finger."
Looks at the essential tools that are necessary to become Batman, including Bat skills, fighting skills, detective skills, and escape skills.
These essays examine how Batman is both the canvas on which our cultural identity is painted, and the Eternal Other that informs our own journeys of understanding.
This book also examines past attempts to film Batman's origins, how those origins evolved over time, and where Nolan's realism falls on a spectrum with past Batman movies and even the 1960s TV show.
Tegneserie. As a mysterious figure slinks through the halls of Arkham Asylum, Batman must fight his way through a gauntlet of psychos, and Bruce Wayne faces the unexpected legal ramifications of Batman Incorporated!
These all-new stories portray The Caped Crusader, The Boy Wonder and their fiendish rogues gallery just the way viewers remember them.
This is a book about the comics genre and language, how these were used to create Batman, and how that character's longevity is largely due to the medium's unique formal qualities.
BATMAN discovers hundreds of mutated half-human, half-crocodile zombies, including KILLER CROC!