My art came to me in 1970.
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry.
This is a must-read for anyone in the marketing and media ecosystem." Nancy Hill, President and CEO, American Association of Advertising Agencies "I have known Gaston for years.
... worlds otherwise. Creating Worlds Otherwise aims to make a series of contributions. First, it is an invitation to expand our understanding of extractivism and consider more fully the ways it constitutes a cultural phenomenon. This means ...
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
The worlds we speak about, actual or fictional, neatly hide their deep fractures, and our language, our texts, appear for a while to be transparent media unproblematically leading to worlds. For, before confronting higher-order ...
Creating Worlds, Constructing Meaning is the first U.S. book on Storyline, a revolutionary method for teaching content, integrating curriculum, and engaging students. Developed in Scotland over thirty years ago and...
... creating an abstract world defined by laws, statutes, charters, rights, precedents, and the like. As we move towards pathos, we are focusing on the human story and creating a concrete world of acts, agents, agencies, scenes, motives ...
... my master , defender of house- elves ! " ( Rowling 2007 : 588 ) : From Kreacher's point of view , thus , Harry seems to be defending house - elves ' rights because he wants them treated nicely . Importantly , however , Kreacher still ...
We can detect this in the deposition of artefacts, especially those like the gold ornaments that were not attached to the body of the Archer himself (Fitzpatrick 2011, 236). Leaving the funeral behind, the things and people who departed ...
In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters.