Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school. Many people have a difficult time believing they can learn to write iOS apps. Swift 5 for Absolute Beginners will show you how to do so. You'll learn Object-Oriented Programming (OOP) and be introduced to User Interface (UI) design following Apple’s Human Interface Guidelines (HIG) using storyboards and the Model-View-Controller (MVC) pattern before moving on to write your own iPhone and Apple Watch apps from scratch. What You’ll Learn Work with Swift classes, properties, and functions Examine proper User Interface (UI) and User Experience (UX) design Understand Swift data types: integers, floats, strings, and booleans Use Swift data collections: arrays and dictionaries Review Boolean logic, comparing data, and flow control Use the Xcode debugger to troubleshoot problems with your apps Store data in local app preferences and Core Data databases Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, iPad, and Apple Watch using the Swift programming language. No previous programming experience is necessary.
This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers.
In June 2015, Apple announced watchOS 2.0. This new update included many new features, but the biggest one for developers was the ability to create apps that had code that ran on the Apple Watch instead of on the phone.
In June 2015, Apple announced watchOS 2.0. This new update included many new features, but the biggest one for developers was the ability to create apps that had code that ran on the Apple Watch instead of on the phone.
This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated ...
The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play.
This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time.
Swift is your gateway to both Mac and iOS app development while being powerful and easy to learn at the same time, and macOS Programming for Absolute Beginners is the perfect place to start - add it to your library today.What You'll ...
Who this Book is for? The author intends to benefit any of the following groups of people: Anybody who wants to learn basic Swift programming skills. Anybody who needs to advance their Swift programming skills.
This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time.
This book teaches the basics of SwiftUI to help you write amazing native applications using XCode.