Inside 3D Studio MAX 2 is a complete tutorial, reference, and production guide to creating professional-quality 3D graphics and animation with MAX 2. Users will learn how to enhance, clarify, and add realism to animation, in addition to picking up tricks used by the industry's top 3D professionals. This book also provides a complete overview of the new features and improvements of Release 2, including a detailed section on NURBS, the new modeler. Users will master professional techniques by practicing dozens of detailed tutorials and exercises, and reviewing hundreds of illustrations, all of which are supplemented by models, textures, and plug-in demos on the book's CD-ROM. Inside 3D Studio MAX 2 takes users beyond the basics found in the documentation by teaching techniques and strategies needed to create high-quality, professional work.
本书从实用角度出发,循序渐进地讲解了3D Studio MAX 4的基本操作与应用技巧,三维建模,从二维造型到三维建模,对三维造型的编辑个性材质渲染输出,最后讲解了3D Studio MAX 4的动画制作。
用 3D Studio 创作建筑效果图
L'ouvrage recommandé par les professionnels de l'animation 3D. Le Macmillan 3D Studio MAX, 3 vous livre toutes les clés pour créer des images et des animations 3D professionnelles.
3D Studio Max 2 Fundamentals
中国美术学院视觉传达设计系“三维动画”课程指定教材
This book provides a basic, easy-to-understand introduction to both personal finance and working online.
3D games design master
Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs.
Presenting effects in step-by-step tutorials, this title includes a wide variety of unusual effects, from optical processing to inverse kinematics. The CD-ROM contains MAX models, scene files, and MAX plug-ins created for the book.