* If you are interested in painting, collecting or war-gaming with model soldiers, or interested in the Napoleonic era any way, then this book is for you; it has many articles that set the scene and mood for ensuing battles by detailing the historical background and build up to the many Napoleonic wars and campaigns that took place. * For the miniature painters and collectors Matthew Fletcher has written a section showing how to speed paint an army that any wargamer would be proud of, and Kevin Dallimore reveals his secret of painting outstanding Napoleonic models using his world renowned three color method. * For the gamer, Matthew Fletcher has created a truly unique set of rules that are simple to understand and play; rules that will provide an evening of fun and entertainment for all. * In short, this book contains everything you will need to enjoy yourself painting and collecting miniatures and gaming in the Napoleonic era. I first met Matt Fletcher when he was employed by a well known fantasy games company based in Nottingham; he was an 18 year old, wide eyed, fresh faced teenager looking like he had found Aladdin's Cave as he scanned all of the models, games and books stacked on the warehouse shelves. Two of Matt's childhood dreams had been realised; he was not only involved in a rapidly growing company making and selling the products he loved, he was also heavily involved with the team responsible for the play testing and development of games and the writing of books. Everyone was impressed by Matt's energy, enthusiasm and knowledge; he had a great knowledge of all things fantasy and, as I was later to find out, an even greater knowledge of all things historical. Matt soon realised that these new experiences might lead to the fulfillment of yet another childhood dream; to write a book that combined his extensive historical knowledge of all things Napoleonic with the new experiences gained in the creation and development of books, games and game mechanics. Little did he realise how much time it would take for this dream to be fulfilled. Eighteen years have since passed and I think Matt has been very surprised (and sometimes frustrated) with the length of time that it has taken to produce the book that you now hold; not only for the time it has taken him to produce and structure a script suitable for submission, but also for the time it has taken for his script to be edited and augmented to reach the high standard expected from any Foundry publication. If you are interested in painting, collecting or wargaming with toy soldiers, or interested in the Napoleonic era any way, then this book is for you; it has many articles that set the scene and mood for ensuing battles by detailing the historical background and build up to the many Napoleonic wars and campaigns that took place. For the miniature painters and collectors, Kevin Dallimore has added his own article on painting Napoleonic models using his unique and world renowned three color method. For the wargamer, Matt has created a truly unique set of rules that have been amended and developed many times over the years to provide an evening of fun and entertainment; he has also written his own article on how to speed paint an army to a standard that any wargamer would be proud of. Matt is very proud of this book and wants everyone who reads it to experience the great fun and pleasure he gets from painting and playing games with toy soldiers. For Matt, the book you now hold is another dream come true.
Fighting First: US Forces in North Africa 1942-43
A mixture of smoothbore and rifled guns was used by both sides throughout the war , the most common being the twelve - pounder Napoleon smoothbore and the twenty - pounder Parrott rifled gun which had nearly twice the range .
Mega Wargames: Big Battles, in Miniature
Avanti: Italian Forces in North Africa 1942-43
D-Day British
This revised edition includes new material including a foreword by Paddy Griffith, the full version of the Lionel Tarr Modern Wargaming Rules (modern being for Wordl War II) and a timeline of wargaming.
Wargames Terrain and Buildings: North Africa and the Middle East
Beginners' Guide to Wargaming
D-Day Waffen-SS: Forces in Normandy, 1944
Rick Priestley is a world-renowned games designer having created Games Workshop's Warhammer and Warhammer 40,000 game systems amongst others.