This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. This volume contains a selection of 12 outstanding contributions from Edutainment 2010, the 5th Int. Conference on E-Learning and Games, held in China in August 2009. The main focus of these papers is on e-learning system and applications, game techniques for learning, and virtual reality techniques for entertainment. In addition, 10 regular papers are included, which focus on virtual reality and game systems for learning and animation and interaction for entertainment.
Transactions on Edutainment IV
The third volume in this series contains a selection of 12 outstanding contributions from Edutainment 2009, the 4th International Conference on E-Learning and Games, held in Canada in August 2009.
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such ...
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such ...
Computers and Education, 71,97–110. ... In Proceedings of the 9th International Conference on Intelligent Tutoring Systems (ITS 2008), Montreal (pp. 50–59). ... Li, N., Cohen, W. W., Koedinger, K. R., & Matsuda, N. (2011).
... (4), 455–474 (2005) 4. Wei, T., Li, Y.: Design of Educational Game: A Literature Review. In: Pan, Z., Cheok, A.D., Müller, W., Zhang, X., Wong, K. (eds.) Transactions on Edutainment IV. LNCS, vol. 6250, pp. 266–276. Springer, Heidelberg ...
Policy, Practice, and Advocacy Steve Sanders, Lisa Witherspoon. perceived enjoyment. Transactions on Edutainment IV. Edinburgh: Springer Berlin Heidelberg. Tousignant, M., & Siedentop, D. (1983). A qualitative analysis of task structures ...
Every child a reader: What one teacher can do. The Reading Teacher, 60(1), 78–83. doi:10.1598/RT.60.1.9 Spandel, V. (2005). The 9 rights of every writer: A guide for teachers. Portsmouth, NH: Heinemann. Teaching Works. (n.d.).
... Educational Psychology 25(1), 54–67 (2000) Salen, K., Zimmerman, E.: Rules of Play: Game Design Fundamentals. The MIT ... Transactions on Edutainment IV. LNCS, vol. 6250, pp. 266–276. Springer, Heidelberg (2010) Zyda, M.: From visual ...
Winner of the CHOICE Outstanding Academic Title 2017 Award This comprehensive collection of top-level contributions provides a thorough review of the vibrant field of chemistry education.