Great Inventions

  • Great Inventions
    By Bob Barton

    Great Inventions is a Report text covering History, Science and Design and Technology themes for Year 1. It is part of Four Corners, the most visually compelling series of cross-curricular books to motivate all readers from 4 to 11.

  • Great Inventions
    By Hachette Children's Books

    Great Inventions

  • Great Inventions
    By Fact Finders

    What are the greatest inventions of the 19th and 20th centuries? Students will learn the history, the inventors, and the impact each invention has had on our lives.

  • Great Inventions
    By Peter Harrison, Chris Oxlade, Stephen Bennington

    Simple experiments to do at home or school and inside-view artworks draw the reader right into the inventor's mind, and increase understanding. This is a book that families and school groups will enjoy exploring together.

  • Great Inventions: The Illustrated Science Encyclopedia
    By Peter Harrison, Chris Oxlade, Stephen Bennington

    Simple experiments to do at home or school and inside-view artworks draw the reader right into the inventor's mind, and increase understanding. This is a book that families and school groups will enjoy exploring together.

  • Great Inventions
    By Incorporated, Capstone Press

    What are the greatest inventions of the 19th and 20th centuries? Students will learn the history, the inventors, and the impact each invention has had on our lives.

  • Great Inventions
    By Marc Tyler Nobleman, Gayle Worland, Julie L Sinclair

    This series explores and supports the standard "Science, Technology & Society," as required by the National Council for the Social Studies, and the standard "Major Discoveries in Science and Technology, Their Social and Economic, Effects, ...

  • Great Inventions
    By C. G. Abbot

    This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.

  • Great Inventions
    By Richard Wood

    Great Inventions

  • Great Inventions
    By Richard Wood

    An exciting illustrated reference library for children age 8 and up. Integrated, highly visual approach sure to engage video-age kids. Authoritative, up-to-date information plus games, quizzes, puzzles, and activities.