1.) All the rules of the game, for players and Gamemasters. 2.)Character creation, featuring Fast-track templates and nearly limitless options. 3.) Details on how to play in any time frame-Episode I (The Rise of the Empire), Episodes IV-VI (The Rebellion), or the New Republic era (The New Jedi Order). 4.)Equipment, weapons, vehicles, and aliens from the Star Wars movies and expanded universe 5.) An action-packed starting adventure 6.) Conversion information for previous Star Wars roleplaying game systems. 7.) Game statistics for the iconic charcters in the Star Wars universe.
A guidebook that presents players with new options for Star Wars characters.
Star Wars: The Roleplaying Game
Darkness engulfs the galaxy.
More than just information for players, this book gives Gamemasters a wide variety of information on bounty hunters, crime syndicates, smugglers, pirates, and criminals of all stripes throughout the "Star Wars" setting.
This campaign guide offers both players and Gamemasters a wide array of new options that can be used to craft a unique roleplaying game experience.
In this "Star Wars" roleplaying game supplement, players can find everything they need to create heroes that fit perfectly into the Legacy Era, while Gamemasters can learn to create exciting adventures against the backdrop of a galaxy ruled ...
Containing all the rules needed to play the popular Star Wars Roleplaying Game, this rulebook has been updated and expanded to include changes based on customer feedback and all-new "Star Wars: Attack of the Clones" material.
Star Wars Age of Rebellion Roleplaying Game: Lead by Example: A Sourcebook for Commanders
Anger, fear, and aggression emanate from the dark side, providing a corrupting power to those willing to draw on its destructive nature. • New dark side classes, skills, and feats • Advice on running and Gamemastering dark side heroes ...
Star Wars: The Roleplaying Game