This book explores the implications of technology-mediated project-based language learning for CALL teacher development, focusing on the role of video-based instruction in elucidating challenges and opportunities to promote learner creativity in the language classroom. The volume builds on existing literature on project-based language learning by extending the focus on the affordances of machinima, digital video created by teachers and learners to capture experience in 3D immersive games or virtual worlds. Drawing on data from a large-scale research project featuring case studies that examine different facets of CALL teacher education, the book calls attention to language learning and teaching strategies that encourage both learners and teachers to develop innovative approaches in the language classroom and how such approaches promote the integration of lifelong learning skills alongside traditional linguistic competencies. Offering a dynamic contribution to the growing literature on the interface of language learning and teaching and technology, this book will appeal to students and researchers in applied linguistics and language and education, as well as those interested in the latest developments in CALL.
This dual focus distinguishes the volume from previous books on project-based learning in which digital technologies have not been the main focus. CALL research involving a variety of languages is also offered here.
" ... Contains over 130 practical classroom activities suitable for beginners to more advanced learners, incorporating a wide range of up-to-date tools, such as mobile technologies and social networking"--Page 4 of cover.
This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning.
Technology and Natural Language Education Bodomo, Adams B. emphasis on video-based CMC. Many technologies and media that are invented now for the purposes of CMC, especially social networking systems, are incorporating more and more ...
International Journal of Computer - Assisted Language Learning and Teaching , 8 ( 2 ) , 20–38 . Thomas , M. , & Schneider , C. ( 2020 ) . Language teaching with video - based technologies : Creativity and CALL teacher education .
... authored books include Project-Based Language Learning with Technology: Learner Collaboration in a Language Classroom in Japan (2017) and Language Teaching with Video-Based Technologies: Creativity and CALL Teacher Education (2020).
Learners, Contexts, and Cultures National Academies of Sciences, Engineering, and Medicine, Division of Behavioral and Social Sciences and Education, Board on Science Education, Board on Behavioral, Cognitive, and Sensory Sciences, ...
Ask them to create a quiz with their video (maybe from YouTube (https://www.youtube.com/) or another video hosting ... The effects of item preview on video-based multiple-choice ... Language Learning & Technology, 20(1), 148–165.
teachers and learners to use voice-based or even video-based CMC. In the written format, interlocutors communicate online by typing a message to each other. In the voice/video format, interlocutors communicate the same way as ...
Eye-tracking technology also holds great promise for examining the allocation of attentional resources and reporting on ... As Petersen and Sachs (Chapter 1) pointed out, video-based language teaching holds great pedagogical potential, ...