Inspired by the recent proliferation of online courses necessitated by the COVID 19 pandemic, researcher and educational innovator Stephen M. Kosslyn offers instructors and course designers (as well as school administrations and teacher-education students) a treasure trove of active learning principles and activities for implementation in online, hybrid and in-person courses. Whether your course is synchronous (e.g., live with Zoom) or asynchronous (e.g., using video content on Canvas), this book will inject active learning into existing courses or into courses designed from scratch. In both cases, active learning will make the courses not only more interesting but also more effective; student engagement will increase, learning outcomes will be reached, and general teaching and learning experiences will be enriched.
This book explores the integration of active and experiential learning approaches and activities including gamification, social media integration, and project- and scenario-based learning, as they relate to the development of authentic ...
While highlighting a broad range of topics including collaborative teaching, active learning, and flipped classroom methods, this book is ideally designed for educators, curriculum developers, instructional designers, administrators, ...
This book focuses on selected best practices for effective active learning in Higher Education. Contributors present the epistemology of active learning along with specific case studies from different disciplines and countries.
The text is designed for use in study skills or strategies courses in which instructors want a strong focus on helping students become active, independent learners. Active Learning is unique...
Effectiveness of two cognitive interventions promoting happiness with video-based online instructions. ... Leaning online education during COVID-19 pandemic – Attitudes and perceptions of non-traditional adult learners.
This is a valuable capstone to their Jossey-Bass series." —Mark Maier, professor of economics, Glendale Community College, California, author of The Data Game "Interactive Lecturing tackles a common challenge in higher education: how to ...
This book presents an exciting vision of what higher education might be, accompanied by practical advice on how to make that vision a reality.
This book, based on action research, provides a simple answer to this fundamental question by exploring a key technique that enables teachers and learners to use available technologies happily and successfully. So, what are e-tivities?
It's a fast-paced, fun, supportive, and personally engaging environment. This book shows training facilitators the proven techniques that help learners get more out of the material.
This book examines significant issues in geography teaching and learning from the perspectives of an international network of academic geographers and postgraduate students.